@aGlance

The vision of the @aGlance project is threefold

  1. To support pro-active response, overview, and collaboration for emergency response personnel at large events, initially primarily the Skanderborg festival in Denmark.
  2. To inform research areas such as Participatory Design, Computer Supported Cooperative Work (CSCW), and Pervasive computing, primarily regarding aligning the physical and the digital, supporting shared understanding, and providing means for peripheral awareness. Furthermore, these are essential for fulfilling objective 1 above.
  3. In order to fulfill both objective 1 and 2, Designing a Common Information Space, incorporating 3D representations of the physical environments, Dynamically adaptable, palpable and pervasive technologies, and combining multiple functionalities from diverse devices.

The threefold vision is summarized in the table below:

FiguresForWebV5

 

Research disciplines We are heavily influenced by three research disciplines:

  • Participatory Design: Methodologically we employ insights and techniques from more than 20 years of research within Participatory Design, engaging in long term and close collaboration with use-organizations in order to ground, experiment with, and envision design ideas and research hypotheses.
  • CSCW: In relation to design for support for emergency response personnel, we draw on a large amount of previous research within the Computer Supported Cooperative Work area to enable and inform the collaboration between the very large number of diverse emergency response personnel.
  • Pervasive Computing: And finally, when realizing our objective of a Common Information Space, we utilize the latest advances within the broad area of Pervasive Computing, enabling to bring the ‘computers’ out of the office and into the field (where emergencies happen).

Perspective
Our project process has a long term perspective and tries at each event (e.g. the Skanderborg Festival each August):

  • to support the ongoing emergency response work (Use)
  • to experiment with new prototypes for later use (Experiments)
  • to generate new ideas for later developments and experiments.

As illustrated in the figure below, the ideal process is:

  • What is a good idea in one year
  • becomes prototypes used for experiments the second year
  • and is taken into use the third

processfigure

 

Video introduction
Have a look at this video for a brief introduction to our work (in Danish)

 
Skanderborgfestivalen @aGlance from cs.au.dk on Vimeo.